Enhancements:
Kensei (35 APs) - Precisa disso no minimo
3 cores, Weapon Specialization + Weapon Master, Haste Boost, Imp Dodge + Athletic Mastery, Keen Edge, One w/Blade e Exoctic WM
Stalwart D (6 APs): Durable Defense + defensive stance for +25 PRR/MRR
Ninja (11 APs): 3 cores para pegar o Shadow Veil (25% Incorporealty)
Henshin (11 APs): 3 cores => +30 Melee Power +9 PRR
Shintao (8 APs): Iron Skin da +20 PRR
OBS: JADE STRIKE É LEGAL
SE QUISER PEGAR 2 CORE PARA FICAR COM +20 HEAL AMP +20 HEAL POS
ISSO FICA AO SEU CRITÉRIO
Os pontos que sobrarem fica ao seu critério, eu preenchi ao eu critério.
sobre os feats, coloquei tática para auxiliar no feat Dire Charge no seu lvl epic.
a skill heal é muito importante para auxiliar no rejuvenation coccon e healing ki do fists of light
Dodge cap 25% base + 2% shipbuff + 3% Athletic Mastery + 3% Agility (Ninja or Kensei) + 4% Astral Plane = 37%. [45% com GM Ocean stance.] combinado com Shadow Veil e Lesser Displacement item, pode chegar a ~65% miss chance
da para melhorar a build mas to sem tempo kkkk então, galera olha a build e ver no que pode mudar kkk e ajuda o harky xD
Harky
12/8 Monk/Fighter
Lawful Neutral Gnome
Level Order
1. Fighter 6. Fighter
2. Monk 7. Monk
3. Fighter 8. Monk
4. Fighter 9. Monk
5. Fighter 10. Monk
11. Monk 16. Monk
12. Monk 17. Monk
13. Monk 18. Monk
14. Monk 19. Fighter
15. Fighter 20. Fighter
Stats
36pt Tome Level Up
---- ---- --------
Strength 16 +6 4: STR
Dexterity 14 +6 8: STR
Constitution 14 +6 12: STR
Intelligence 13 +6 16: STR
Wisdom 13 +6 20: STR
Charisma 8 +6 24: STR
28: STR
Skills
Concent 23
Balance 22
Diplo 19
Heal 11
UMD 11
Jump 6
Tumble 2
Feats
1 : Exotic Weapon: Dwarven Axe
1 Fighter: Dodge
2 Monk : Mobility
3 : Power Attack
3 Fighter: Weapon Focus: Slashing
5 Fighter: Weapon Specialization: Slashing
6 : Cleave
7 Monk : Two Weapon Fighting
8 Monk : Path of Harmonious Balance
9 : Improved Critical: Slashing
11 Monk : Spring Attack
12 : Improved Two Weapon Fighting
15 : (AQUI VOCÊ ESCOLHE: TOUG~, TWF DEF(+5PRR) OU TACTICAL)
15 Fighter: Greater Two Weapon Fighting
18 : Grandmaster of Forms
20 Fighter: Greater Weapon Focus: Slashing
21 Epic : Overwhelming Critical
24 Epic : Tactical Combatant
26 Destiny: Perfect Two Weapon Fighting
27 Epic : Epic Damage Reduction
28 Destiny: Perfect Two Handed Fighting
29 Destiny: Dire Charge
30 Epic : Blinding Speed
30 Legend : Scion of: Astral Plane
Enhancements (80 AP)
Kensei (37 AP)
- Kensei Focus: Axes, Spiritual Bond, Strike with No Thought
- Weapon Group Specialization, Exotic Weapon Mastery, Haste Boost III
- Weapon Group Specialization, Improved Dodge III, Ascetic Training: Agility III
- Weapon Group Specialization, Athletic Mastery III, Shattering Strike III
- Opportunity Attack, Weapon Group Specialization, Strike at the Heart
- A Good Death: Melee, Weapon Master, One with the Blade, Deadly Strike, Keen Edge
- Bastion of Purity
- Reed in the Wind III, Deft Strikes III
- Smite Tainted Creature, Iron Skin III
- Jade Strike
- Riddle of Fire, Ki Bolt, Sounding Staff
- Winter's Touch, Negotiator I, Way of the: Patient Tortoise
- Fists of Iron, Contemplation II
- Basic Ninja Training, Advanced Ninja Training, Shadow Veil
- Subtlety II, Acrobatic III
- Agility III
- Toughness, Stalwart Defense
- Durable Defense III, Stalwart Defensive Mastery I
- Gnomish Perserverance
Destiny (24 AP)
Legendary Dreadnought
- Legendary Tactics III, Extra Action Boost II
- Momentum Swing III, Imp. Power Attack
- Lay Waste, Critical Damage III
- Anvil of Thunder
- Advancing Blows, Devastating Critical
- Master's Blitz, Headman's Chop